# Intro to 3D modeling + Sketchup ## Basics - Euclidean space (Relative/Aboslute) - Useful math (basic algebra and trig) - Model types (Surface vs. solid) - Construction paradigms (Bottom-up, top-down) - Modeling methods (parametric, direct, scanning, from file, from plan, measurement and plan) - Model formats (.step, proprietary, .stl) - Input devices - When to dive in? When is 3D modeling time-effective? How do project concerns and workflow influence this? ## Sketchup stuff - Account creation, file management, free limitations - Snaps - Groups vs Components - Component library - Bugs & reloads - Direct modeling organization - Keybinds - Free In/Outs - SKP - PNG - STL - https://meshmixer.com/ - Fusion360: https://www.youtube.com/watch?v=5AaMVnnvwbI ### Walkthrough #### Tools ![](https://basement.woodbine.nyc/uploads/522330f8-75b5-45ec-9486-6df39af0a0c5.png) - Search (Shift+Slash) - Arrow (space) - Eraser (E) - Line / Pencil (L) - Rectangle (`R`) - Circle (`C`) - Push/Pull (P) - Rotate (Q) - Scale (S) - Paint (B) - Pan (H) - Orbit (O) - Tape Measure (T) #### Extended ![](https://basement.woodbine.nyc/uploads/d1b48579-a82a-4730-b4e0-d62b8924bbed.png)