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1.2 KiB

Intro to 3D modeling + Sketchup

Basics

  • Euclidean space (Relative/Aboslute)
  • Useful math (basic algebra and trig)
  • Model types (Surface vs. solid)
  • Construction paradigms (Bottom-up, top-down)
  • Modeling methods (parametric, direct, scanning, from file, from plan, measurement and plan)
  • Model formats (.step, proprietary, .stl)
  • Input devices
  • When to dive in? When is 3D modeling time-effective? How do project concerns and workflow influence this?

Sketchup stuff

Walkthrough

Tools

  • Search (Shift+Slash)
  • Arrow (space)
  • Eraser (E)
  • Line / Pencil (L)
  • Rectangle (R)
  • Circle (C)
  • Push/Pull (P)
  • Rotate (Q)
  • Scale (S)
  • Paint (B)
  • Pan (H)
  • Orbit (O)
  • Tape Measure (T)

Extended