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1.2 KiB
1.2 KiB
Intro to 3D modeling + Sketchup
Basics
- Euclidean space (Relative/Aboslute)
- Useful math (basic algebra and trig)
- Model types (Surface vs. solid)
- Construction paradigms (Bottom-up, top-down)
- Modeling methods (parametric, direct, scanning, from file, from plan, measurement and plan)
- Model formats (.step, proprietary, .stl)
- Input devices
- When to dive in? When is 3D modeling time-effective? How do project concerns and workflow influence this?
Sketchup stuff
- Account creation, file management, free limitations
- Snaps
- Groups vs Components
- Component library
- Bugs & reloads
- Direct modeling organization
- Keybinds
- Free In/Outs
- SKP
- PNG
- STL
Walkthrough
Tools
- Search (Shift+Slash)
- Arrow (space)
- Eraser (E)
- Line / Pencil (L)
- Rectangle (
R
) - Circle (
C
) - Push/Pull (P)
- Rotate (Q)
- Scale (S)
- Paint (B)
- Pan (H)
- Orbit (O)
- Tape Measure (T)