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48 lines
1.2 KiB
48 lines
1.2 KiB
# Intro to 3D modeling + Sketchup
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## Basics
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- Euclidean space (Relative/Aboslute)
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- Useful math (basic algebra and trig)
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- Model types (Surface vs. solid)
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- Construction paradigms (Bottom-up, top-down)
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- Modeling methods (parametric, direct, scanning, from file, from plan, measurement and plan)
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- Model formats (.step, proprietary, .stl)
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- Input devices
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- When to dive in? When is 3D modeling time-effective? How do project concerns and workflow influence this?
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## Sketchup stuff
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- Account creation, file management, free limitations
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- Snaps
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- Groups vs Components
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- Component library
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- Bugs & reloads
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- Direct modeling organization
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- Keybinds
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- Free In/Outs
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- SKP
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- PNG
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- STL
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- https://meshmixer.com/
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- Fusion360: https://www.youtube.com/watch?v=5AaMVnnvwbI
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### Walkthrough
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#### Tools
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- Search (Shift+Slash)
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- Arrow (space)
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- Eraser (E)
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- Line / Pencil (L)
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- Rectangle (`R`)
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- Circle (`C`)
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- Push/Pull (P)
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- Rotate (Q)
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- Scale (S)
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- Paint (B)
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- Pan (H)
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- Orbit (O)
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- Tape Measure (T)
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#### Extended
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